Scmdraft 0.8.0 released
 Posted: 18-05-2007 20:42:00
The next version of scmdraft has now been released, download it here. This version contains a few new features, such as isometrical mirroring, and a few changes in the way animations are handled.

Changelist:
    Release 0.8.0
  • Added isometrical terrain mirroring.

  • Added observer trigger option when creating a new map.

  • Added possibility to directly edit location coordinates

  • Fixed default installation map triggers.

  • FIxed a minor difference in the way trigedit and classic trigedit count string usage.

  • Updated iscript code to run several more opcodes as well as now correctly preview units with subunits.

  • Updated Unit stats editor to link subunits with their parents.

  • Fixed an issue with windows vista which caused a freeze while resizing windows.

  • Many other minor improvements.



Update: If you experience issues with editing units damage, please redownload.

 




Posted by: stickmanman

Omg. this has SOO many glitches. I said to "Kill all demons (zerg hydralisks) at Location 2 (which it's on) for all players and it still wont work!!! it's so bad I'm sticking better with the Blizzard version!

Posted at 28-05-2007 03:42:42



Posted by: drunken

Possible that you "stickig better with the Blizzard version!" But the Error at your Problem exists between Monitor and Chair. The Programm it self works Great!

Posted at 31-05-2007 16:30:56



Posted by: LegacyWeapon

Posted by: drunken
Possible that you "stickig better with the Blizzard version!" But the Error at your Problem exists between Monitor and Chair. The Programm it self works Great!
rofl gg

Posted at 8-07-2007 07:57:31



Posted by: DaX

I have suggestion about next upg Scmdraft 2 beta i have hope that somebody understand me :)

My proposal about upg :P

1)Menu:"Triggers":Classic <"Map Triggers"/"Mission Briefings">:
-Export & Import (Save & Load) Triggers
-Adding New Scripts (Add Scripting Editor) in belt "Triggers"
-Export & Import (Save & Load) Scripts
-Add Button "Mix Conditions"
-Add "Help" for Trigedit Alpha language

2)Menu:"Terrain":
-Bush "Rectangular" must be usege mirrors for
-Subtile REPAIR!!! :( ??? STH IS WRONG!!!

3)Menu:"Scenario":
-Add belt Randomize Resources (from/to) for geysers
-Add belt Randomize Resources (from/to) for minerals

4)Menu:"Options":"Zoom":
-Add belt example "Advanced Options" or "Zoom Options":
*Uses scale/filter example 2xSaI, 3xNormal... for given zoom
*Uses scale/filter style/type/method example Lanczos3, Bilinear...

5)Menu:"Scenario":"Map Dimensions":
-Add choice bush filling example Rectangular/Isometrical
-Add Centralizing old terrain for given size
-Add choice position for old terrain (where will be placed on new resized

map)

6)Menu:"Scenario":"Strings":
-Add choice of "String Usage" +new window for choise values for my string
example sound/music/voice01.wav for "Wav files" (String Usage) and value

7)Menu:"Edit":"Properties":<Resources>:
-Allow Stack (0..65535)
example for 0 (Proerties for Geyser) usage animating as Depleted +selected

unit must be lighting on green color (as StarCraft)

8)Menu:"File":<"Save"/"Save as">:
-Add check/verify if scenario is matching for StarCraft Orginal Scenario (can

be played), scenario will be save for orginal ".chk" or ".scm" <Editor will be

propose better version/method scenario>

*computer cannot be for human foces

thx for read i will be waiting for answer =]

Posted at 18-07-2007 10:45:28



Posted by: poison_us

Suicidal Insanity has always done excellent work on Scmdraft. I love this new version, but I don't want to have to switch between it and Starforge when I want to make the funky colors. If Scmdraft had the 16-255 colors editable, I would probably delete all my other map makers, and if it only allowed you to display the colors that actually work for that map, I would be in heaven.

Last edited at: 21-11-2007 16:37:29

Posted at 21-11-2007 16:37:06





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